teemu@haila.fi ~/manifestos> cat 01.txt_
Ehhh, whatever.
I've fiddled with everything that computes for as long as I can remember. Combine endless curiosity with a passion for interaction design and you getโฆ well, mostly video games.
I've learned that I'm most comfortable here, in the intersection of all creative disciplines, because only from here can one find something truly interesting.
Here are a few interesting projects that are not under a metric ton of NDAs ๐
I co-founded a mobile games company focused on free-to-play strategy games. After 6 years, $10M raised capital and 5 shipped games we were acquired by Rovio.
A spy management game with a collection of hundreds of unique agents and various agency (clan/guild) activities to complete.
I founded Finland's first game development club in Tampere University of Applied Sciences with a goal of improving the available games education.
I am a volunteer photographer in a program that organizes Lapland wilderness tours for refugees to help with societal integration.
An ambitious take on 4X style MMOs on mobile in collaboration with CCP. The company was acquired by Rovio during soft launch and the project was rebooted under a different brand.
Mobile SKU of the most successful bubble shooter at the time. Game of the week in App Store, millions of MAU, etc.
IGDA Finland's tech backbone that handles all events and memberships across thousands of people every year. Open sourced under MIT.
I founded Finland's biggest Runescape community that united the various trade forums under a single banner. It survives to this day and is officially supported by Jagex.
Micro RTS where you direct a swarm of hundreds of robots with a single tap. Top 1 strategy in 41 and top 5 in 104 countries.
Cars with guns in frozen USA. Vehicle RTS with a campaign and async multiplayer. Top 5 strategy in 133 countries.
I have hosted and/or spoken at dozens of conferences and events around the world about game development, technology and leadership.
I founded Finland's first online gaming community provider. We crowdfunded and hosted some of the biggest MMO communities at the time.
A new take on spy management with a collection of hundreds of unique agents and various agency (clan/guild) activities to complete.
Mobile SKU of Wooga's biggest arcade game at the time with over 10M MAU. We were the first game to ship with Facebook Connect and other bleeding edge social features.
I founded a series of non-profit companies on top of game development clubs as a part of building a stronger career path for aspiring developers in Finland.
In 2018 I got a lifetime award for my contributions to the Finnish game development scene.
Email me, maybe?
Global logo tapping ๐ stats: H 1469, A 1870, I 2567, L 1319, A 1055
Handcrafted with โค๏ธ and ๐บ as open source.